![]() iPad for stuff and rules (press right-alt) 200m vehicle trading distance (so you can park anywhere) ![]() Hide from zombies (cover yourself in guts and wash off in ponds) Irradiated One, Yes that bitch is here too 40 dirt bikes hidden close to spawn locations, find them and thats your ticket back No halo spawn, so no scooting across the map at 500mph Same spawn gear for all with 2 changes, radio and then binoculars as you get higher XP Spawn prisons that protect you as you spawn in Opens when 7 or more players are online Base raiding is balanced and harder to do, with each base material upgrade it gets harder to break in with Cinder offering 5% chance. You will see a money bag on your hud, thats how much you have on you. There are a number of vehicles driving round the map, some armed. There are three main mission with 1 always being Skalisty All missions are neutral, meaning not hero or bandit, you get XP so you can do any mission Weapon loot gets higher as you move inland and are colour coded via markers Very high: Military tents that have entrance at either end (only found at Skalisty) High: Military tents that have a single entrance Medium: Military barracks with the door at the front and each room doored off Low: Military barracks with green doors Central Trader City with 7 vendors, 6 people & 1 vending machine (this is the only safe zone on the map) Cinder, you will need to buy iron ore, then break this into stone, then take the stone to the Manufacturing Facility to turn into Cinder (dangerous) Wood will be the 2nd tier of base, this is because it will take you a while to afford the locks, so starting with a tent first is sensible Big tents that you can walk in, these will be lockable and will need blowing open and can have trees planted round them to hide Base building will take time so the following is normally how you would do it Building limits are based on XP, the more XP you have the more building parts you can have 125XP for a player kill (if you kill the same player twice you get 120XP) ![]() No air vehicles at all and no armed military except 2 which are rare mission only finds they are all me.įeatures list of both servers: can be seen on Discord If you see the names Liqu1dShadow, Arrakis, SapphireBunny or Loki in the scripts. please don't use the name "Devils Playground" and change any artwork how you see fit. I'm not offering any support for these files, how to use them or if you cant get them working, you can take what you like and use what you want. Keys (Taviana as its the origins version not Taviana2.0) Server side files (except for KFC Admin Tools, they are removed) My (Left4Dead) witch that everyone has tried to steal is in there. over 2,500 hours of work and 8 years of experience. so I have attached the server files for both my Arma2 Devils Playground servers with some very unique and custom scrips. If you have any questions, comments, or concerns, please feel free to contact me on Discord at ZzBombardierzZ#5945 or in the Epoch Discord server. If you do use this script, please let me know. But please give credit where credit is due. I would also like to thank the Epoch Discord community for their help and support and for giving me the opportunity to become a Community Developer. I would like to thank them for allowing me to release this to the public. You can look at OpenDayz Guide to BattlEye to learn more about BattlEye filters and use eraser1's BE_AEG to generate scripts.txt filters automatically.Īs mentioned before, I originally wrote this script for TLF servers. I am not going to provide a list of filters unfortunately. If you are using Battleye on your server, you will need to update your scripts.txt file to allow the script to run. Read the comments in the file for more info. Go into the newly created craftAnything.sqf file and edit the "CONFIG SECTION" to your liking. See the example configVariables.sqf file for more info. In configVariables.sqf, find the DZE_CLICK_ACTIONS array and add the desired configs to it. TLF has come up with about 40 custom crafting configs, I have included their turret configs in the example configVariables.sqf file.Ĭopy the craftAnything.sqf file into your mission folder, inside of a "scripts" folder. It is super modular, and takes up very little space. This script allows you to add a ton of craftable items to your server. A script I originally wrote for TLF servers, but with their permission I am releasing to the public to celebrate getting the A2 Community Dev role in the Epoch Discord.
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